Init
This commit is contained in:
parent
8d2c56f6a9
commit
1e4efec5b4
|
@ -0,0 +1,13 @@
|
||||||
|
# Default ignored files
|
||||||
|
/shelf/
|
||||||
|
/workspace.xml
|
||||||
|
# Rider ignored files
|
||||||
|
/.idea.ClientSide.iml
|
||||||
|
/modules.xml
|
||||||
|
/projectSettingsUpdater.xml
|
||||||
|
/contentModel.xml
|
||||||
|
# Editor-based HTTP Client requests
|
||||||
|
/httpRequests/
|
||||||
|
# Datasource local storage ignored files
|
||||||
|
/dataSources/
|
||||||
|
/dataSources.local.xml
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="DiscordProjectSettings">
|
||||||
|
<option name="show" value="PROJECT_FILES" />
|
||||||
|
<option name="description" value="" />
|
||||||
|
</component>
|
||||||
|
</project>
|
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="UserContentModel">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes />
|
||||||
|
<explicitExcludes />
|
||||||
|
</component>
|
||||||
|
</project>
|
|
@ -0,0 +1,16 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ClientSide", "ClientSide\ClientSide.csproj", "{2FCB8748-C33E-45A5-BF4D-C9A08FBC12D9}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{2FCB8748-C33E-45A5-BF4D-C9A08FBC12D9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{2FCB8748-C33E-45A5-BF4D-C9A08FBC12D9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{2FCB8748-C33E-45A5-BF4D-C9A08FBC12D9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{2FCB8748-C33E-45A5-BF4D-C9A08FBC12D9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,14 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net6.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="RAGEMP-ragesharp" Version="1.1.3" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
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@ -0,0 +1,17 @@
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||||||
|
using RAGE;
|
||||||
|
|
||||||
|
namespace Freeze
|
||||||
|
{
|
||||||
|
public class Freeze : Events.Script
|
||||||
|
{
|
||||||
|
public Freeze()
|
||||||
|
{
|
||||||
|
Events.Add("PlayerFreeze", PlayerFreeze);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PlayerFreeze(object[] args)
|
||||||
|
{
|
||||||
|
RAGE.Elements.Player.LocalPlayer.FreezePosition((bool)args[0]);
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||||||
|
}
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||||||
|
}
|
||||||
|
}
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@ -0,0 +1,25 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.32802.440
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Rage", "Rage\Rage.csproj", "{AA3206D7-A818-4445-8C32-0960CEF8506B}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{AA3206D7-A818-4445-8C32-0960CEF8506B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{AA3206D7-A818-4445-8C32-0960CEF8506B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{AA3206D7-A818-4445-8C32-0960CEF8506B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{AA3206D7-A818-4445-8C32-0960CEF8506B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {595AEA1F-DED5-406E-B4F8-6E8E55296C1F}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="UserContentModel">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes />
|
||||||
|
<explicitExcludes />
|
||||||
|
</component>
|
||||||
|
</project>
|
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="RiderProjectSettingsUpdater">
|
||||||
|
<option name="vcsConfiguration" value="2" />
|
||||||
|
</component>
|
||||||
|
</project>
|
|
@ -0,0 +1,37 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="ChangeListManager">
|
||||||
|
<list default="true" id="17292f91-bcc7-4140-a56a-cd381895bd47" name="Changes" comment="" />
|
||||||
|
<option name="SHOW_DIALOG" value="false" />
|
||||||
|
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||||
|
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
|
||||||
|
<option name="LAST_RESOLUTION" value="IGNORE" />
|
||||||
|
</component>
|
||||||
|
<component name="ProjectId" id="2EcbHyxbPiKOnU4J773KkIRGQp9" />
|
||||||
|
<component name="ProjectViewState">
|
||||||
|
<option name="hideEmptyMiddlePackages" value="true" />
|
||||||
|
<option name="showLibraryContents" value="true" />
|
||||||
|
</component>
|
||||||
|
<component name="PropertiesComponent"><![CDATA[{
|
||||||
|
"keyToString": {
|
||||||
|
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||||
|
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||||
|
"WebServerToolWindowFactoryState": "false"
|
||||||
|
}
|
||||||
|
}]]></component>
|
||||||
|
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
|
||||||
|
<component name="TaskManager">
|
||||||
|
<task active="true" id="Default" summary="Default task">
|
||||||
|
<created>1662897747145</created>
|
||||||
|
<option name="number" value="Default" />
|
||||||
|
<option name="presentableId" value="Default" />
|
||||||
|
<updated>1662897747145</updated>
|
||||||
|
<workItem from="1662897747148" duration="24000" />
|
||||||
|
</task>
|
||||||
|
<servers />
|
||||||
|
</component>
|
||||||
|
<component name="UnityUnitTestConfiguration" currentTestLauncher="NUnit" />
|
||||||
|
<component name="VcsManagerConfiguration">
|
||||||
|
<option name="CLEAR_INITIAL_COMMIT_MESSAGE" value="true" />
|
||||||
|
</component>
|
||||||
|
</project>
|
|
@ -0,0 +1,21 @@
|
||||||
|
using GTANetworkAPI;
|
||||||
|
|
||||||
|
namespace Rage.Blips
|
||||||
|
{
|
||||||
|
public class MdBlip : Script
|
||||||
|
{
|
||||||
|
public Blip CreateMarker(uint sprite, Vector3 position, float scale, byte color, string name = "",
|
||||||
|
byte alpha = 255, float drawDistance = 0, bool shortRange = true, short rotation = 0,
|
||||||
|
uint dimension = uint.MaxValue)
|
||||||
|
{
|
||||||
|
var blip = NAPI.Blip.CreateBlip(sprite, position, scale, color, name, alpha, drawDistance, shortRange,
|
||||||
|
rotation, dimension);
|
||||||
|
return blip;
|
||||||
|
}
|
||||||
|
|
||||||
|
public MdBlip()
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||||||
|
{
|
||||||
|
CreateMarker(61, new Vector3(1152.221, -1527.989, 34.8434), 0.8f, 1, "Los Santos Medical Department");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,22 @@
|
||||||
|
using GTANetworkAPI;
|
||||||
|
using Rage.Utils;
|
||||||
|
|
||||||
|
namespace Rage.Commands.Admin.Util
|
||||||
|
{
|
||||||
|
public class Freeze : Script
|
||||||
|
{
|
||||||
|
[Command("freeze")]
|
||||||
|
public void OnFreeze(Player target)
|
||||||
|
{
|
||||||
|
PlayerUtil.AdminUtil.Freeze(target);
|
||||||
|
Message.Notification(target, "An admin has frozen you");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Command("unfreeze")]
|
||||||
|
public void OnUnFreeze(Player target)
|
||||||
|
{
|
||||||
|
PlayerUtil.AdminUtil.UnFreeze(target);
|
||||||
|
Message.Notification(target, "An admin unfroze you");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,61 @@
|
||||||
|
using System;
|
||||||
|
using System.Text;
|
||||||
|
using GTANetworkAPI;
|
||||||
|
using PasswordGenerator;
|
||||||
|
using Rage.Utils;
|
||||||
|
|
||||||
|
namespace Rage.Commands.Spawner
|
||||||
|
{
|
||||||
|
internal class VehicleSpawner : Script
|
||||||
|
{
|
||||||
|
[Command("car")]
|
||||||
|
public void OnCommand(Player player, string name, int color1, int color2)
|
||||||
|
{
|
||||||
|
var hash = NAPI.Util.GetHashKey(name);
|
||||||
|
if (hash <= 0)
|
||||||
|
{
|
||||||
|
player.SendNotification("~r~Invalid spawn Name");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.IsInVehicle)
|
||||||
|
{
|
||||||
|
NAPI.Player.GetPlayerVehicle(player).Delete();
|
||||||
|
var vehicle = NAPI.Vehicle.CreateVehicle(hash, player.Position, player.Heading, color1, color2);
|
||||||
|
// vehicle.NumberPlate = "OVN";
|
||||||
|
vehicle.NumberPlate = "OVN";
|
||||||
|
vehicle.Locked = false;
|
||||||
|
vehicle.EngineStatus = true;
|
||||||
|
player.SetIntoVehicle(vehicle, (int)VehicleSeat.Driver);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var vehicle = NAPI.Vehicle.CreateVehicle(hash, player.Position, player.Heading, color1, color2);
|
||||||
|
vehicle.NumberPlate = "OVN";
|
||||||
|
vehicle.Locked = false;
|
||||||
|
vehicle.EngineStatus = true;
|
||||||
|
player.SetIntoVehicle(vehicle, (int)VehicleSeat.Driver);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Command("deletecar")]
|
||||||
|
public void OnCommand(Player player)
|
||||||
|
{
|
||||||
|
if (player.IsInVehicle)
|
||||||
|
{
|
||||||
|
Message.Notification(player, "Vehicle will be deleted");
|
||||||
|
NAPI.Player.GetPlayerVehicle(player).Delete();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Message.Notification(player, "You are not in an vehicle");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Command("repair")]
|
||||||
|
public void OnRepair(Player player)
|
||||||
|
{
|
||||||
|
PlayerUtil.Vehicle.Repair(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,14 @@
|
||||||
|
using GTANetworkAPI;
|
||||||
|
using Rage.Utils;
|
||||||
|
|
||||||
|
namespace Rage.Events
|
||||||
|
{
|
||||||
|
public class JoinEvent : Script
|
||||||
|
{
|
||||||
|
[ServerEvent(Event.PlayerConnected)]
|
||||||
|
public void OnJoinEvent(Player player)
|
||||||
|
{
|
||||||
|
Message.Notification(player, "~g~Welcome on my Dev Space");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,14 @@
|
||||||
|
using GTANetworkAPI;
|
||||||
|
using Rage.Utils;
|
||||||
|
|
||||||
|
namespace Rage.Events
|
||||||
|
{
|
||||||
|
public class Ready : Script
|
||||||
|
{
|
||||||
|
[ServerEvent(Event.ResourceStart)]
|
||||||
|
public void OnReady()
|
||||||
|
{
|
||||||
|
Message.Console("Started without Errors");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Rage
|
||||||
|
{
|
||||||
|
internal class Program
|
||||||
|
{
|
||||||
|
private static void Main(string[] args)
|
||||||
|
{
|
||||||
|
Console.WriteLine("Hello World!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,9 @@
|
||||||
|
{
|
||||||
|
"profiles": {
|
||||||
|
"Rage": {
|
||||||
|
"commandName": "Executable",
|
||||||
|
"executablePath": "C:\\RAGEMP\\server-files\\ragemp-server.exe",
|
||||||
|
"workingDirectory": "C:\\RAGEMP\\server-files"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,20 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||||
|
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<OutputPath>C:\RAGEMP\server-files\dotnet\resources\Rage\</OutputPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="PasswordGenerator" Version="2.1.0"/>
|
||||||
|
<PackageReference Include="RAGEMP-Bootstrapper" Version="1.1.3"/>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
|
@ -0,0 +1,22 @@
|
||||||
|
using GTANetworkAPI;
|
||||||
|
|
||||||
|
namespace Rage.Utils
|
||||||
|
{
|
||||||
|
public static class Message
|
||||||
|
{
|
||||||
|
public static void Notification(Player player, string message)
|
||||||
|
{
|
||||||
|
player.SendNotification(message);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Default(Player player, string message)
|
||||||
|
{
|
||||||
|
player.SendChatMessage(message);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Console(string message)
|
||||||
|
{
|
||||||
|
NAPI.Util.ConsoleOutput($"[OVN] {message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,38 @@
|
||||||
|
using GTANetworkAPI;
|
||||||
|
|
||||||
|
namespace Rage.Utils
|
||||||
|
{
|
||||||
|
public class PlayerUtil
|
||||||
|
{
|
||||||
|
public class Vehicle
|
||||||
|
{
|
||||||
|
public static void Delete(Player player)
|
||||||
|
{
|
||||||
|
player.Vehicle.Delete();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Driver(Player player, NetHandle vehicle)
|
||||||
|
{
|
||||||
|
player.SetIntoVehicle(vehicle, (int)VehicleSeat.Driver);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Repair(Player player)
|
||||||
|
{
|
||||||
|
player.Vehicle.Repair();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class AdminUtil
|
||||||
|
{
|
||||||
|
public static void Freeze(Player target)
|
||||||
|
{
|
||||||
|
NAPI.ClientEvent.TriggerClientEvent(target, "PlayerFreeze", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void UnFreeze(Player target)
|
||||||
|
{
|
||||||
|
NAPI.ClientEvent.TriggerClientEvent(target, "PlayerFreeze", false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,17 @@
|
||||||
|
using GTANetworkAPI;
|
||||||
|
|
||||||
|
namespace Rage.Utils
|
||||||
|
{
|
||||||
|
public class VehicleUtil
|
||||||
|
{
|
||||||
|
public static uint GetHashKey(string vehicle)
|
||||||
|
{
|
||||||
|
return NAPI.Util.GetHashKey(vehicle);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Vehicle Spawn(uint hash, Player player, int primary, int secondary)
|
||||||
|
{
|
||||||
|
return NAPI.Vehicle.CreateVehicle(hash, player.Position, player.Heading, primary, secondary);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue