38 lines
938 B
C#
38 lines
938 B
C#
using GTANetworkAPI;
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namespace Rage.Utils
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{
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public class PlayerUtil
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{
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public class Vehicle
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{
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public static void Delete(Player player)
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{
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player.Vehicle.Delete();
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}
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public static void Driver(Player player, NetHandle vehicle)
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{
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player.SetIntoVehicle(vehicle, (int)VehicleSeat.Driver);
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}
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public static void Repair(Player player)
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{
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player.Vehicle.Repair();
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}
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}
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public class AdminUtil
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{
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public static void Freeze(Player target)
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{
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NAPI.ClientEvent.TriggerClientEvent(target, "PlayerFreeze", true);
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}
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public static void UnFreeze(Player target)
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{
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NAPI.ClientEvent.TriggerClientEvent(target, "PlayerFreeze", false);
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}
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}
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}
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} |