dmdb/ICSharpCode.SharpZipLib/Lzw/LzwConstants.cs

63 lines
1.3 KiB
C#

namespace ICSharpCode.SharpZipLib.Lzw
{
/// <summary>
/// This class contains constants used for LZW
/// </summary>
sealed public class LzwConstants
{
/// <summary>
/// Magic number found at start of LZW header: 0x1f 0x9d
/// </summary>
public const int MAGIC = 0x1f9d;
/// <summary>
/// Maximum number of bits per code
/// </summary>
public const int MAX_BITS = 16;
/* 3rd header byte:
* bit 0..4 Number of compression bits
* bit 5 Extended header
* bit 6 Free
* bit 7 Block mode
*/
/// <summary>
/// Mask for 'number of compression bits'
/// </summary>
public const int BIT_MASK = 0x1f;
/// <summary>
/// Indicates the presence of a fourth header byte
/// </summary>
public const int EXTENDED_MASK = 0x20;
//public const int FREE_MASK = 0x40;
/// <summary>
/// Reserved bits
/// </summary>
public const int RESERVED_MASK = 0x60;
/// <summary>
/// Block compression: if table is full and compression rate is dropping,
/// clear the dictionary.
/// </summary>
public const int BLOCK_MODE_MASK = 0x80;
/// <summary>
/// LZW file header size (in bytes)
/// </summary>
public const int HDR_SIZE = 3;
/// <summary>
/// Initial number of bits per code
/// </summary>
public const int INIT_BITS = 9;
private LzwConstants()
{
}
}
}