dmdb/ICSharpCode.SharpZipLib/BZip2/BZip2.cs

78 lines
2.3 KiB
C#

using System;
using System.IO;
namespace ICSharpCode.SharpZipLib.BZip2
{
/// <summary>
/// An example class to demonstrate compression and decompression of BZip2 streams.
/// </summary>
public static class BZip2
{
/// <summary>
/// Decompress the <paramref name="inStream">input</paramref> writing
/// uncompressed data to the <paramref name="outStream">output stream</paramref>
/// </summary>
/// <param name="inStream">The readable stream containing data to decompress.</param>
/// <param name="outStream">The output stream to receive the decompressed data.</param>
/// <param name="isStreamOwner">Both streams are closed on completion if true.</param>
public static void Decompress(Stream inStream, Stream outStream, bool isStreamOwner)
{
if (inStream == null || outStream == null)
{
throw new Exception("Null Stream");
}
try
{
using (BZip2InputStream bzipInput = new BZip2InputStream(inStream))
{
bzipInput.IsStreamOwner = isStreamOwner;
Core.StreamUtils.Copy(bzipInput, outStream, new byte[4096]);
}
}
finally
{
if (isStreamOwner)
{
// inStream is closed by the BZip2InputStream if stream owner
outStream.Dispose();
}
}
}
/// <summary>
/// Compress the <paramref name="inStream">input stream</paramref> sending
/// result data to <paramref name="outStream">output stream</paramref>
/// </summary>
/// <param name="inStream">The readable stream to compress.</param>
/// <param name="outStream">The output stream to receive the compressed data.</param>
/// <param name="isStreamOwner">Both streams are closed on completion if true.</param>
/// <param name="level">Block size acts as compression level (1 to 9) with 1 giving
/// the lowest compression and 9 the highest.</param>
public static void Compress(Stream inStream, Stream outStream, bool isStreamOwner, int level)
{
if (inStream == null || outStream == null)
{
throw new Exception("Null Stream");
}
try
{
using (BZip2OutputStream bzipOutput = new BZip2OutputStream(outStream, level))
{
bzipOutput.IsStreamOwner = isStreamOwner;
Core.StreamUtils.Copy(inStream, bzipOutput, new byte[4096]);
}
}
finally
{
if (isStreamOwner)
{
// outStream is closed by the BZip2OutputStream if stream owner
inStream.Dispose();
}
}
}
}
}